MetaHarper Show Tools Components – What’s In the Box

The following components and functions are included as part of MetaHarper Show Tools release. For more information about how to use these components, see the specific documentation pages in the right sidebar!

  • MST Venue Centerpoint – This is a single prim you rez on the ground to define settings for your performance area, such as the name of your stage, who can access it, where acts should be rezzed, etc. At many major theaters, the theater owner has already rezzed and configured a MST Centerpoint and you do not need to rez another. You should rez your own if you are in your own private work area. See the sidebar for details on how to set it up.
  • MST Performance Engine –  This is the brains of a performance. When rezzed on the ground, it looks like a simple triangular prim or stage template that contains most of the information about a particular act or stage set. In can include information about which props to rez, which scripted camera settings to use, and which choreographed sequences can be run.
  • MST Mover – This is a sheet you can rez on the ground. It provides the ability to smoothly move avatars that sit on it, or objects linked with it, around the stage in a specific sequence. It can also be used to run animations on avatars that sit on it.
  • MST Theater Seat –  This customizable wooden seat is used by audience members to see scripted camera sequences. The scripts inside it can also be used with most av-sitter (poseball-less) furniture you may own yourself.
  • MST Camera HUD – This is a simple one-prim HUD. It allows an avatar to see scripted camera sequences, even if they are not sitting in a seat. It’s useful for testing and for performers to watch if they cannot be in an audience seat while the performance takes place.
  • MST Outfitter HUD – This is a simple one-prim HUD. It allows an avatar to see have special invenory folders that they set up in advance automatically worn or removed. This can be useful for changing costumes or attached props extremely fast during performances, either to improve reliability, timing, or to create a special effect of a rapid costume change.
  • MST SmartCurtain – This is a simple stage curtain that can be controlled via chat, clicks, or HUD.  Rez it in front of your stage, resize the invisible frame prim and position it as needed, then click it and choose “repair” to rez the sliding cloth panels.
  • MST Curtain HUD – Provides a quick little HUD to open and close a venue curtain. Also provides some director cues if you are managing a show.
  • MST Anim Sequence HUD BETA – This is a no-frills, useful HUD that assists in the creation of animations sequences in a precisely timed order. It can also be used as a shortcut to access a specific MST performance engine without needing click that engine on the ground.
  •  MST allow 11-60 animated avs   These  are optional scripts that can be added to an MST Performance Engine to support extra animated avatars.
  •  MST allow more seated avs – These are optional scripts that can be added to mulit-avatar furniture to support scripted cameras for each sitting avatar beyond the first.
  • MST RezTracker script –  A script you can place into your prop objects to allow them to be rezzed and derezzed on demand. Required for rezzing/derezzing props with a MST Performance Engine.
  • MST ObjectFX Script – An optional script you can use to add common effects into your objects (fade in, fade out, colors, glow, particles, etc)
  • MST Machinema Camsled –  This is a blue disc that allows camera movement to be smoothed out even further, for the purposes of creating machinema of your scripted camera sequences.